Tom Clancy's Rainbow Six: Lockdown

Release date: 9 September 2005
Developer: Red Storm Entertainment
Publisher: Ubisoft


The elite counter-terrorism unit Team Rainbow returns with new members, new features and a whole new global threat.

The Rainbow Six series takes a darker turn in this latest installment as Team Rainbow faces off against a global bio-terrorism threat. Ding Chavez and the team are thrown into unfamiliar territory against a foe that is determined to get personal and as the full extent of the danger becomes clear, individual members of the team are targeted by the terrorist cell.

This latest adventure continues to take your PS2 to the limit, combining new graphics, animation and AI with the squad-based, stealth and tactics that made the series the success it is.

With the darkest storyline yet Lockdown features a more involved and often personal plot, as the Rainbow operatives themselves are drawn into the escalating terrorist threat. For the first, time you can chose to play as a second character; Ding Chavez is still team leader, but now the option to take on the role of Dieter Weber, the team's deadly sniper.

Lockdown features lifelike rag doll physics that make the close quarter fighting of the series brutally realistic. Thankfully you are backed up in this bloody environment by up to three AI controlled teammates. Chosen from amongst ten specialists, including reconnaissance, electronic and demolition experts, the selection of skills your teammates possess is essential to success.

The icing on the cake as ever is the multi-player options featuring the classic Cooperative and Adversarial modes, via online and split-screen play. Plus a new team Rivalry mode that throws players into the thick of the action against highly trained mercenary squads.


  • Darker and more personally involved storyline

  • Play as Team leader Ding Chavez or Dieter Weber, the squad's sniper

  • New weapons and equipment, from battering rams to the MTAR-21 micro assault rifle

  • New multi-player Rivalry mode (in addition to Adversarial and Cooperative) takes the nail-biting action online




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